|
|
12074 |
P12888
【NOIP Round #8】位集
|
2 / 3 |
4 |
|
|
12075 |
P12889
【NOIP Round #7】填写数字
|
15 / 52 |
4 |
|
|
12076 |
P12890
【NOIP Round #7】排列计数
|
20 / 110 |
6 |
|
|
12077 |
P12891
【NOIP Round #7】黑白棋子
|
11 / 45 |
9 |
|
|
12078 |
P12892
【NOIP Round #7】冒泡排序
|
13 / 85 |
8 |
|
|
12079 |
P12893
[AGC001D] Arrays and Palindrome
|
2 / 12 |
5 |
|
|
12080 |
P12894
[AGC001E] BBQ Hard
|
1 / 1 |
7 |
|
|
12081 |
P12895
[AGC001F] Wide Swap
|
1 / 1 |
9 |
|
|
12083 |
P12897
[AGC002D] Stamp Rally
|
1 / 1 |
6 |
|
|
12082 |
P12898
[AGC002E] Candy Piles
|
1 / 1 |
5 |
|
|
12084 |
P12899
[AGC002F] Leftmost Ball
|
1 / 1 |
8 |
|
|
12085 |
P12900
[AGC003D] Anticube
|
1 / 1 |
6 |
|
|
12086 |
P12902
[AGC003E] Sequential operations on Sequence
|
1 / 1 |
8 |
|
|
12088 |
P12903
[AGC003F] Fraction of Fractal
|
1 / 1 |
8 |
|
|
12087 |
P12904
[AGC004F] Namori
|
1 / 2 |
8 |
|
|
12089 |
P12905
[AGC005D] ~K Perm Counting
|
1 / 3 |
7 |
|
|
12090 |
P12906
[AGC005E] Sugigma: The Showdown
|
1 / 3 |
8 |
|
|
12091 |
P12907
[AGC005F] Many Easy Problems
|
1 / 1 |
9 |
|
|
12092 |
P12908
[AGC006C] Rabbit Exercise
|
1 / 1 |
5 |
|
|
12093 |
P12909
[AGC006D] Median Pyramid Hard
|
1 / 1 |
7 |
|
|
12094 |
P12910
[AGC006E] Rotate 3x3
|
1 / 1 |
7 |
|
|
12095 |
P12911
[AGC006F] Blackout
|
1 / 1 |
8 |
|
|
12096 |
P12912
[AGC007C] Pushing Balls
|
1 / 1 |
7 |
|
|
12097 |
P12913
[AGC007D] Shik and Game
|
1 / 1 |
6 |
|
|
12098 |
P12914
[AGC007E] Shik and Travel
|
1 / 2 |
9 |
|
|
12099 |
P12915
[AGC007F] Shik and Copying String
|
1 / 1 |
8 |
|
|
12100 |
P12916
[AGC008E] Next or Nextnext
|
1 / 1 |
8 |
|
|
12101 |
P12917
[AGC008F] Black Radius
|
1 / 1 |
9 |
|
|
12102 |
P12918
[AGC009C] Division into Two
|
1 / 1 |
7 |
|
|
12103 |
P12919
[AGC009D] Uninity
|
1 / 1 |
7 |
|
|
12104 |
P12920
[AGC009E] Eternal Average
|
1 / 1 |
9 |
|
|
12105 |
P12921
[AGC010C] Cleaning
|
1 / 1 |
6 |
|
|
12106 |
P12922
[AGC010D] Decrementing
|
1 / 1 |
6 |
|
|
12107 |
P12923
[AGC010E] Rearranging
|
1 / 3 |
8 |
|
|
12108 |
P12924
[AGC011D] Half Reflector
|
1 / 1 |
5 |
|
|
12109 |
P12925
[AGC011E] Increasing Numbers
|
1 / 1 |
7 |
|
|
12110 |
P12926
[AGC011F] Train Service Planning
|
1 / 1 |
9 |
|
|
12111 |
P12927
[AGC012C] Tautonym Puzzle
|
1 / 2 |
6 |
|
|
12112 |
P12928
[AGC012D] Colorful Balls
|
1 / 1 |
7 |
|
|
12113 |
P12929
[AGC012E] Camel and Oases
|
1 / 1 |
8 |
|
|
12114 |
P12930
[AGC012F] Prefix Median
|
3 / 5 |
9 |
|
|
12115 |
P12931
[AGC013C] Ants on a Circle
|
1 / 1 |
4 |
|
|
12116 |
P12932
[AGC013D] Piling Up
|
1 / 1 |
6 |
|
|
12117 |
P12933
[AGC013E] Placing Squares
|
1 / 1 |
8 |
|
|
12118 |
P12934
[AGC013F] Two Faced Cards
|
1 / 1 |
9 |
|
|
12119 |
P12935
[AGC014D] Black and White Tree
|
1 / 1 |
6 |
|
|
12120 |
P12936
[AGC014E] Blue and Red Tree
|
1 / 1 |
8 |
|
|
12121 |
P12937
[AGC014F] Strange Sorting
|
1 / 1 |
9 |
|
|
12122 |
P12938
[AGC015D] A or...or B Problem
|
1 / 1 |
6 |
|
|
12123 |
P12939
[AGC015E] Mr.Aoki Incubator
|
1 / 3 |
7 |
|
|
12124 |
P12940
[AGC015F] Kenus the Ancient Greek
|
1 / 1 |
9 |
|
|
12125 |
P12941
[AGC016D] XOR Replace
|
1 / 1 |
7 |
|
|
12126 |
P12942
[AGC016E] Poor Turkeys
|
1 / 1 |
5 |
|
|
12127 |
P12943
[AGC016F] Games on DAG
|
1 / 1 |
9 |
|
|
12128 |
P12944
[AGC017C] Snuke and Spells
|
1 / 1 |
6 |
|
|
12129 |
P12945
[AGC017D] Game on Tree
|
1 / 1 |
6 |
|
|
12130 |
P12946
[AGC017E] Jigsaw
|
1 / 1 |
7 |
|
|
12131 |
P12947
[AGC017F] Zigzag
|
1 / 1 |
8 |
|
|
12132 |
P12948
[AGC018C] Coins
|
1 / 1 |
6 |
|
|
12133 |
P12949
[AGC018D] Tree and Hamilton Path
|
1 / 1 |
7 |
|
|
12134 |
P12950
[AGC018E] Sightseeing Plan
|
1 / 1 |
8 |
|
|
12135 |
P12951
[AGC018F] Two Trees
|
1 / 1 |
8 |
|
|
12136 |
P12952
[AGC019C] Fountain Walk
|
1 / 1 |
6 |
|
|
12137 |
P12953
[AGC019D] Shift and Flip
|
1 / 1 |
7 |
|
|
12138 |
P12954
[AGC019E] Shuffle and Swap
|
1 / 1 |
9 |
|
|
12139 |
P12955
[AGC019F] Yes or No
|
1 / 1 |
8 |
|
|
12140 |
P12956
[AGC020D] Min Max Repetition
|
1 / 1 |
7 |
|
|
12141 |
P12957
[AGC020E] Encoding Subsets
|
1 / 1 |
8 |
|
|
12142 |
P12958
[AGC020F] Arcs on a Circle
|
1 / 1 |
9 |
|
|
12143 |
P12959
[AGC021C] Tiling
|
2 / 4 |
6 |
|
|
12144 |
P12960
[AGC021F] Trinity
|
1 / 1 |
9 |
|
|
12145 |
P12961
[AGC022D] Shopping
|
1 / 1 |
8 |
|
|
12146 |
P12962
[AGC022E] Median Replace
|
1 / 1 |
8 |
|
|
12147 |
P12963
[AGC022F] Checkers
|
1 / 1 |
9 |
|
|
12148 |
P12964
[AGC023D] Go Home
|
1 / 1 |
6 |
|
|
12149 |
P12965
[AGC023E] Inversions
|
1 / 1 |
9 |
|
|
12150 |
P12966
[AGC023F] 01 on Tree
|
1 / 1 |
9 |
|
|
12151 |
P12967
[AGC024D] Isomorphism Freak
|
1 / 1 |
6 |
|
|
12152 |
P12968
[AGC024E] Sequence Growing Hard
|
1 / 1 |
8 |
|
|
12153 |
P12969
[AGC024F] Simple Subsequence Problem
|
1 / 1 |
9 |
|
|
12154 |
P12970
[AGC025D] Choosing Points
|
1 / 1 |
7 |
|
|
12155 |
P12971
[AGC025E] Walking on a Tree
|
1 / 1 |
8 |
|
|
12156 |
P12972
[AGC025F] Addition and Andition
|
1 / 1 |
9 |
|
|
12157 |
P12973
[AGC026D] Histogram Coloring
|
1 / 1 |
8 |
|
|
12158 |
P12974
[AGC026E] Synchronized Subsequence
|
1 / 1 |
8 |
|
|
12159 |
P12975
[AGC027D] Modulo Matrix
|
1 / 1 |
8 |
|
|
12160 |
P12976
[AGC027E] ABBreviate
|
1 / 1 |
7 |
|
|
12161 |
P12977
[AGC027F] Grafting
|
1 / 1 |
9 |
|
|
12162 |
P12978
[AGC028B] Removing Blocks
|
1 / 1 |
5 |
|
|
12163 |
P12979
[AGC028C] Min Cost Cycle
|
1 / 1 |
6 |
|
|
12164 |
P12980
[AGC028D] Chords
|
1 / 1 |
8 |
|
|
12165 |
P12981
[AGC028E] High Elements
|
1 / 1 |
9 |
|
|
12166 |
P12982
[AGC028F] Reachable Cells
|
1 / 1 |
10 |
|
|
12167 |
P12983
[AGC028F2] Reachable Cells
|
1 / 2 |
10 |
|
|
12168 |
P12984
[AGC029E] Wandering TKHS
|
1 / 1 |
8 |
|
|
12169 |
P12985
[AGC029F] Construction of a tree
|
1 / 2 |
8 |
|
|
12170 |
P12986
[AGC030C] Coloring Torus
|
1 / 2 |
5 |
|
|
12171 |
P12987
[AGC030D] Inversion Sum
|
6 / 17 |
6 |
|
|
12172 |
P12988
[AGC030F] Permutation and Minimum
|
1 / 1 |
9 |
|
|
12173 |
P12989
[AGC030E] Less than 3
|
1 / 1 |
8 |